![]() Civilians didn’t even notice the danger they were in. His evil goal of placing the world into Twilight didn’t have any drastic changes to the world either. Zant could have had more time to develop into madness as the final boss, or Ganondorf could have been established from the beginning, instead of being diet OOT Ganondorf. Each character lost time in the game that could have been used to develop them more. I feel that both Ganondorf and Zant suffer because of the formers sudden conclusion. until the very end into his sudden crazy decent. His relationship with Midna was interesting, and he carried a cool air not seen before. He was incredibly intimidating until you face him in the realm of Twilight. Real talk, I don’t think I’ve ever mentioned this, but I really like Zant as a villain. ![]() His design is awesome, I love his boss fights gameplay wise and musically, but this is one of the Ganon’s I’d place into the ‘cockblock’ section of Ganons. Then there’s Twilight Princess Ganondorf. He only tries to kill Link and Zelda after his wish is denied and he snaps into insanity. Which I argue diminished his villainous qualities in exchange for a more flushed out character. Despite what might have happened after he brought back the land, Ganondorf wanted to *restore* the old land of Hyrule from under the sea. His desire for the Triforce was to bring back the old land of Hyrule. In his own words, the winds carried death. His people suffered under the desert heat of day, and the icy cold nights. After the frightful Puppet Ganon fight, you learn why Ganondorf set out for power in the first place. And up until the end, he still has an air of menace when he wishes to be theatric, despite having more experience and wisdom. The man goes out of his way to make sure his kidnaped girls aren’t hurt, and when dealing with both Link and Zelda, he gets straight to the point with them, yet, he doesn’t kill them. I feel confident in saying that despite not seeing too much of him, this is the best Ganondorf becomes as a character. Upon his defeat, he gave a loud speech of getting revenge, very classic villain monologue. He truly appeared to be the King of Evil. He had a flair, which made him a fantastic villain. He set out with a long purpose goal to take the Triforce and conquer the world. In Ocarina of Time, Ganondorf is the best evil conquer he’s ever been, even without the long locks of Hyrule Warriors. The Wind Waker split, and the Twilight Princess split. Hailing from the Gerudo desert, there are two Ganondorf’s that I want to pick out. His goals became more relatable, because we as humans can relate with another human being, or at the very least, understand the goal. Hasai is breedable using Rootziel + Goath'el.Making Ganon into Ganondorf did wonders for the character.CDA Users, like Al Canine and Timerion, can block Hasai's best skills.Monsters with PER and/or NER, like Ingenica, can remove both Hasai's negative effects and buffs.Stamina Drainers, such as Wangzhou, can get rid of Hasai's stamina and force him to recharge.Good Metal attackers, like Makugan, can take out Hasai quickly.Recommended Runes: 3 Team Speed Counters Recommended Runes: 3 Team Speed 2 Team Speed, 1 Speed 2 Speed, 1 Team Speed The Brighter Star (Support) Triagonal Light is an AoE PER which is great in the meta right now. Gemstone Barrier helps an ally by adding a Shield, Precision, and Damage Boost, so it is good for your attacker or you can choose Gemstone Remedy for Team NER and 30% shields. The same can be said about Crystal Strike, a Stun move with no cooldown. Crystal Bash applies damage reduction and blind to target with 0 cooldown which is nice. Hasai is a good secondary supporting monster so Team Speed runes work well with him. Crystal Bash (45 Special dmg + Blind + Damage Reduction, 31s, 0 CD).Trigonal Light (AoE 35 Light dmg + PER, 37s, 3 CD).Gemstone Barrier / Gemstone Remedy (Barrier for Ally 50% Shield + Precision + Damage Boost, 30s, 3 CD) / (Remedy for Team 30% Shield + NER, 33s, 3 CD).Crystal Strike (50 Special dmg + Stun, 28s, 0 CD).Recommended Moveset Blinding Light (Mixed) ![]()
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